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Categories: Computer Science: Virtual Reality (VR), Mathematics: General
Published Immersive engagement in mixed reality can be measured with reaction time
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In the real world/digital world cross-over of mixed reality, a user's immersive engagement with the program is called presence. Now, researchers have identified reaction time as a potential presence measurement tool. Their findings have implications for calibrating mixed reality to the user in real time.
Published New computer code for mechanics of tissues and cells in three dimensions
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Biological materials are made of individual components, including tiny motors that convert fuel into motion. This creates patterns of movement, and the material shapes itself with coherent flows by constant consumption of energy. Such continuously driven materials are called 'active matter'. The mechanics of cells and tissues can be described by active matter theory, a scientific framework to understand shape, flows, and form of living materials. The active matter theory consists of many challenging mathematical equations. Scientists have now developed an algorithm, implemented in an open-source supercomputer code, that can for the first time solve the equations of active matter theory in realistic scenarios. These solutions bring us a big step closer to solving the century-old riddle of how cells and tissues attain their shape and to designing artificial biological machines.
Published Nuclear expansion failure shows simulations require change
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A team of researchers looked back at a model that predicted nuclear power would expand dramatically in order to assess the efficacy of energy policies implemented today.
Published When we feel things that are not there
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The discovery of the phantom touch illusion provides insights into human perception and opens up new perspectives for interaction with virtual reality technology.
Published Machine learning gives users 'superhuman' ability to open and control tools in virtual reality
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Researchers have developed a virtual reality application where a range of 3D modelling tools can be opened and controlled using just the movement of a user's hand.
Published Reverse engineering Jackson Pollock
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Researchers combined physics and machine learning to develop a new 3D-printing technique that can quickly create complex physical patterns -- including replicating a segment of a Pollock painting -- by leveraging the same natural fluid instability that Pollock used in his work.
Published Virtual meetings tire people because we're doing them wrong
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New research suggests sleepiness during virtual meetings is caused by mental underload and boredom. Earlier studies suggested that fatigue from virtual meetings stems from mental overload, but new research shows that sleepiness during virtual meetings might actually be a result of mental underload and boredom.
Published Robot stand-in mimics movements in VR
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Researchers have developed a souped-up telepresence robot that responds automatically and in real-time to a remote user's movements and gestures made in virtual reality.
Published Simulating cold sensation without actual cooling
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The perception of persistent thermal sensations, such as changes in temperature, tends to gradually diminish in intensity as our bodies become accustomed to the temperature. This phenomenon leads to a shift in our perception of temperature when transitioning between different scenes in a virtual environment. Researchers have now developed a technology to generate a virtual cold sensation via a non-contact method without physically altering the skin temperature.
Published Virtual reality helps people with hoarding disorder practice decluttering
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A new study lets patients practice letting go of treasured objects in simulations of their own homes.
Published Virtual driving assessment predicts risk of crashing for newly licensed teen drivers
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New research found that driving skills measured at the time of licensure on a virtual driving assessment (VDA), which exposes drivers to common serious crash scenarios, helps predict crash risk in newly licensed young drivers. This study brings the research community one step closer to identifying which skill deficits put young new drivers at higher risk for crashes. With this cutting-edge information, more personalized interventions can be developed to improve the driving skills that prevent crashes.
Published Machine learning used to probe the building blocks of shapes
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Applying machine learning to find the properties of atomic pieces of geometry shows how AI has the power to accelerate discoveries in maths.
Published New internet addiction spectrum: Where are you on the scale?
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Young people (24 years and younger) spend an average of six hours a day online, primarily using their smartphones, according to new research. Older people (those 24 years and older) spend 4.6 hours online.
Published Groundbreaking mathematical proof: New insights into typhoon dynamics unveiled
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A research team has provided irrefutable proof that certain spherical vortices exist in a stable state.
Published Sperm swimming is caused by the same patterns that are believed to dictate zebra stripes
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Patterns of chemical interactions are thought to create patterns in nature such as stripes and spots. This new study shows that the mathematical basis of these patterns also governs how sperm tail moves.
Published Machine learning unravels mysteries of atomic shapes
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New research has used machine learning to find the properties of atomic pieces of geometry, in pioneering work that could drive the development of new results in mathematics.
Published Drug discovery on an unprecedented scale
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Boosting virtual screening with machine learning allowed for a 10-fold time reduction in the processing of 1.56 billion drug-like molecules. Researchers teamed up with industry and supercomputers to carry out one of the world's largest virtual drug screens.
Published Let it flow: Recreating water flow for virtual reality
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A research team has harnessed the power of deep reinforcement learning to replicate the flow of water when disturbed. The replication allowed for recreating water flow in real time based on only a small amount of data, opening up the possibility for virtual reality interactions involving water.
Published Machine learning models can produce reliable results even with limited training data
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Researchers have determined how to build reliable machine learning models that can understand complex equations in real-world situations while using far less training data than is normally expected.
Published Assessing unintended consequences in AI-based neurosurgical training
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A new study shows that human instruction is still necessary to detect and compensate for unintended, and sometimes negative, changes in neurosurgeon behavior after virtual reality AI training. This finding has implications for other fields of training.