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Categories: Computer Science: Virtual Reality (VR), Physics: Acoustics and Ultrasound
Published Designing environments that are robot-inclusive



To overcome issues associated with real-life testing, researchers successfully demonstrated the use of digital twin technology within robot simulation software in assessing a robot's suitability for deployment in simulated built environments.
Published Imperceptible sensors made from 'electronic spider silk' can be printed directly on human skin



Researchers have developed a method to make adaptive and eco-friendly sensors that can be directly and imperceptibly printed onto a wide range of biological surfaces, whether that's a finger or a flower petal.
Published AI poised to usher in new level of concierge services to the public



Concierge services built on artificial intelligence have the potential to improve how hotels and other service businesses interact with customers, a new paper suggests.
Published Finding the beat of collective animal motion



Virtual Reality experiments have illuminated the rhythmic glue that could keep animals moving in synchrony.
Published Wearable ultrasound patch enables continuous, non-invasive monitoring of cerebral blood flow



Engineers have developed a wearable ultrasound patch that can offer continuous, non-invasive monitoring of blood flow in the brain. The soft and stretchy patch can be comfortably worn on the temple to provide three-dimensional data on cerebral blood flow--a first in wearable technology.
Published Spider silk sound system



Researchers have investigated how spiders listen to their environments through webs and found that the webs match the acoustic particle velocity for a wide range of sound frequencies. Playing sound ranging from 1 Hz to 50 kHz for the spiders and measuring the spider silk motion with a laser vibrometer, they found the sound-induced velocity of the silk was the same as the particles in the air surrounding it. This confirmed the mechanism that these spiders use to detect their prey.
Published Building a better sarcasm detector



Sarcasm is notoriously tricky to convey through text, and the subtle changes in tone that convey sarcasm often confuse computer algorithms as well, limiting virtual assistants and content analysis tools. So researchers have now developed a multimodal algorithm for improved sarcasm detection that examines multiple aspects of audio recordings for increased accuracy. They used two complementary approaches -- sentiment analysis using text and emotion recognition using audio -- for a more complete picture.
Published Virtual reality becomes more engaging when designers use cinematic tools



Cinematography techniques can significantly increase user engagement with virtual environments and, in particular, the aesthetic appeal of what users see in virtual reality.
Published Metalens expands Its reach from light to sound



Engineers achieve a wide field-of-hearing acoustic metalens free from aberrations.
Published US Navy Growler jet noise over Whidbey Island could impact 74,000 people's health



As often as four days a week, Boeing EA-18G Growler electronic attack aircraft based at Naval Air Station Whidbey Island fly loops overhead as pilots practice touch-and-go landings. The noise is immense. New research shows that the noise isn't just disruptive -- it presents a substantial risk to public health.
Published This sound-suppressing silk can create quiet spaces



Researchers developed a silk fabric, which is barely thicker than a human hair, that can suppress unwanted noise and reduce noise transmission in a large room.
Published Why getting in touch with our 'gerbil brain' could help machines listen better



Researchers have debunked a 75-year-old theory about how humans determine where sounds are coming from, and it could unlock the secret to creating a next generation of more adaptable and efficient hearing devices ranging from hearing aids to smartphones.
Published VR may pose privacy risks for kids: A new study finds parents aren't as worried as they should be



New research finds that, while an increasing number of minors are using virtual reality (VR) apps, not many parents recognize the extent of the security and privacy risks that are specific to VR technologies. The study also found that few parents are taking active steps to address those security and privacy issues, such as using parental controls built into the apps.
Published Biomechanical dataset for badminton performance analysis



In the sports industry, player data collection aids in personalized training feedback. Researchers have now gathered a detailed dataset and laid the foundation for delivering coaching assistance and feedback through the same. Utilizing wearable sensors and machine learning, their dataset offers real-time feedback and optimized movement suggestions. With over 7,763 badminton swings analyzed, stroke quality assessment offers valuable insights, making badminton training more accessible and affordable.
Published Unveiling a polarized world -- in a single shot



Researchers have developed a compact, single-shot polarization imaging system that can provide a complete picture of polarization. By using just two thin metasurfaces, the imaging system could unlock the vast potential of polarization imaging for a range of existing and new applications, including biomedical imaging, augmented and virtual reality systems and smart phones.
Published Virtual reality environment for teens may offer an accessible, affordable way to reduce stress



Working with teens, researchers designed RESeT: a snowy virtual world with six activities intended to improve mood. In a 3-week study of 44 teens, researchers found that most of the teens used the technology about twice a week without being prompted and reported lower stress levels after using the environment.
Published Researchers develop a new way to instruct dance in Virtual Reality



Virtual reality dance made easier with crowd wave technique. Open source code can be downloaded for Quest 2 and 3.
Published Holographic displays offer a glimpse into an immersive future



Researchers have invented a new optical element that brings us one step closer to mixing the real and virtual worlds in an ordinary pair of eyeglasses using high-definition 3D holographic images.
Published Child pedestrians, self-driving vehicles: What's the safest scenario for crossing the road?



Crossing roads for children can be a risky calculation, especially when the vehicles are self-driven. In a new study, researchers determined pre-teenage children are safest when self-driving vehicles signaled their intent to yield with a green light when they arrived at the intersection, then stopped.
Published Teaching a computer to type like a human



A new typing model simulates the typing process instead of just predicting words.